motion2curve

Motion to curve allows you to import .mot files into modeler.

TA ExoBake

This script Bakes the motion of the selected Item(s) to Null(s) it creates, with the Prefix of your choosing, preserving both Hierarchical and Schematic relationships without affecting the animation or keys of the source Item(s). This is good for when you need to wrangle data generated by other Motion Plug-ins that change their data when [...]

MotSaver

Allows for quick saving of motion files using scene name, time stamp, and C:\Temp as a motion folder. Also See MotLoader

MotLoader

Allows for quick loading of motion files using C:\Temp as a motion folder. Also see MotSaver.

MorphSaver

Saves an object’s layers motion into a (linear) morph that can later be animated. This plugin will cycle through the layers of an object and save out each transformed position into a single endomorph followed by saving it as a new object.

CloneMotionLinker

This script will cycle through the selected/all objects and look for the files that match the specified object. Then it will load a motion file and apply it to every one of those objects in a scene.

PolyPather

Creates a motion path based on a polygon strip. Orientation of motion path based on direction of polygon strip, and polygon normals. It is script-set, one for Layout (Generic), and one for Modeler. The Modeler script saves the polygon path information, and the Generic script loads the motion into the object.

Motion2Spline

Creates a spline in Modeler based on a motion path in Layout.

PathAnimationIA

Envelopeable path animation using motion paths as reference. This script enables an item to follow a “path” and offer the user complete timing control via an envelope (e.g. channel). “Path” animation in this script’s method of operating means the motion path of another object other than the item the script is assigned to.

SetDrivenKeyEXCF

Relate two channel values with each other using curves. This is an offshoot from SetDrivenKeyCF. There is a big difference between SetDrivenKeyCF and the EX version. The difference lies in EX usage of a custom envelope called Relations Channel (explanation below). With Relations Channels, you can create, not only multiple keys (as opposed to SDKCF’s [...]