From the developers website, using Google Translate: Changing the curvature of the curve FG layer and extended toward the end direction of the curve starting point to create the specified layer.
From the developers website, using Google Translate: Changing the curvature of the curve FG layer and extended toward the end direction of the curve starting point to create the specified layer.
From the developers website, using Google Translate: See the curve of the BG layer, FG possible to maintain the relative position between the selected points of the layer and move one axis.
Conform the selected points in the foreground to a curve in the background. From the developers website, using Google Translate: FG layer selected points, BG causes adsorbed layer on the curve.
Use a curve in the background layer to bend or conform the geometry in foreground layer from. From the developers website, using Google Translate: See the curve of the BG layer, FG group of selected points of the bent layer.
From the developers website, using Google Translate: This plugin is intended to fit the point of an object that appears in background layer. Originally, the object of the body will fit fine-grained polygonal plates, made clothes for the purpose of creating a template is a Plug-In. However, in order to fit in points, polygons, Particle [...]
TrueArt’s Push Tool is LightWave Modeler tool which is projecting selected points, edges or polygons from foreground layer to background layer geometry. You can also slide points on geometry. This is very useful tool for people who need to make lo-res version of hi-res objects very quickly. It can be also useful for FX_Metalink.
The concept behind this plugin is to be able to have a base mesh and conform it to other variations, even if the variations have gone through major changes. Like chopping off and replacing body parts, dramatically altering the look, size and proportions. The plugin uses the UV layout as a point of reference to [...]